You don't need the right vocabulary. Just describe what's actually happening.
What this is called
An expert walks through your interface against proven usability principles and hands you a prioritized list of what's actually wrong — fast, no need to recruit anyone.
One of the fastest ways to get a real, expert-backed answer.
You don't have to know the right term. That's the researcher's job.
This usually means talking to real users and looking at where they actually drop off, not guessing. Sometimes it's one method, sometimes a mix — that's exactly the part a researcher figures out with you.
Usually 1–3 weeks depending on which methods make sense.
Before building anything, this is where you talk to real people about their actual needs — so you're building toward something they'll use, not a guess dressed up as a roadmap.
Usually 2–4 weeks — longer for bigger, riskier bets.
This is the structure underneath everything — how things are grouped, named, and connected. Fixing it is usually less about redesigning and more about reorganizing what's already there.
Usually 1–2 weeks for most sites, more for large or complex ones.
Getting a team to use AI tools well — consistently, with judgment, not just enthusiasm — is its own kind of work. It's less about the tools themselves and more about the habits and guardrails around them.
Initial habits take a few weeks to build; keeping them current is ongoing.
"Something's off but I can't name it" is one of the most common ways this conversation actually starts. Figuring out what's actually going on — and which of the above it turns out to be — is genuinely part of the work, not a prerequisite for it.
This part is usually just one conversation before anything else begins.
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